package com.dexgdx.game.action.pack;

import com.dexgdx.game.action.SteadyAction;
import com.dexgdx.game.action.movement.DexMissileMovementAction;
import com.dexgdx.game.structure.actor.AbstractActor;

public class DexMissileAttackActionPack extends ActionPack {
	public DexMissileAttackActionPack(AbstractActor actor, AbstractActor target) {
		super();
		addAction(new SteadyAction(0));
		addAction(DexMissileMovementAction.create(actor, target));
	}
}
